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The first event in 2021 will be online! The 4th "eSPORTS TRINITY" will be held, a state-of-the-art event in the esports business!

2021年最初の開催はオンライン!eスポーツビジネスの最先端イベント、第4回「eSPORTS TRINITY」開催決定!
Event

eSPORTS TRINITY ", an event that brings new knowledge, excitement, and excitement of eSports to the Japanese business scene.
The memorable first event was held in October 2019, and the second event will be held in January 2020 on an expanded scale.
The third edition, held in August 2020, has really attracted a lot of companies since it was held online in light of the Corona disaster.
In 2021, the 4th "eSPORTS TRINITY" will be held in collaboration with Toppan Printing, Dentsu Inc. and Cyber Communications, Inc.

Two parts completely online!

PAKUTASO

The 4th "eSPORTS TRINITY" will be held in a completely online format using the video chat tool Zoom, just like the previous 3rd event.
The event will consist of two parts: a business webinar on eSPORTS and an online exchange event between webinar participants, as well as a new platform for the business community to interact with other companies through the Corona Disaster online.

Part 1: "eSPORTS BUSINESS SEMINAR".

The first part of the seminar will be a business seminar that will examine the present and future of eSPORTS from a variety of perspectives by a diverse group of speakers.
It will be held in a combination of lectures by a variety of speakers and a panel discussion format.

Theme 1: "The Power of e-Sports - Solutions for a New Era.

Speakers

Akihito Furusawa, President, Wellplayed Raizest Corporation

古澤 明仁氏
Akihito Furusawa
SHIBUYA eSPORTS EXPERIENCE

Theme 2: "Panel Discussion

Speakers

Mr. Koji Tani, General Manager, Marcom & Marketing Department, Acer Japan Inc.
Mr. Hajime Nakanishi, Senior Executive Officer, ProVision Corporation ( center image)
Mr. Akira Kawajiri, e-Sports Business Study Team, Personnel Department, Tokyo Metro Corporation ( right image)

谷 康司 氏・中新井 肇 氏・川尻 明 氏
Mr. Yasushi Tani, Mr. Hajime Nakanishi, Mr. Akira Kawajiri
凸版印刷株式会社公式サイト ニュースルーム

Lecture Theme 3: "The Potential of e-Sports for Regional Development

Speakers

(General Manager, Nagoya OJA, Aichi e-Sports Association
(Director, Tokyo Verdy Club, GM of e-Sports Division
Mr. Masahiro Katagiri

片桐 正大 氏
Masahiro Katagiri
凸版印刷株式会社公式サイト ニュースルーム

Part 2: "Online Cross-Industrial Networking

The second part of the session will be an online cross-industrial exchange between the speakers and webinar participants, utilizing Zoom's breakout room function.
This event will promote business-to-business exchanges and community building around the theme of e-sports.

Participation is by lottery.

The 4th "eSPORTS TRINITY" will be held on Wednesday, March 24, 2021. The first part will be held from 16:00 to 18:00 and the second part from 18:00 to 18:30.
Please note that participation is open only to companies and not to the general public.
The event will be held using Zoom, so participants must have access to Zoom.
This event is a " lottery system," so companies wishing to participate must apply for the " 4th eSPORTS TRINITY Application Form " lottery, and only those companies that are selected will be able to participate.
Toppan Printing, Dentsu, and CCI have set as their future goals the promotion and penetration of e-sports in Japan and the provision of services that create new value in response to issues in the e-sports industry. We look forward to seeing them lead the e-sports industry in 2021 as well, starting with this fourth edition!
For more information, please visit Toppan Printing's official website Newsroom.

DeepL

Sorry, this article is only available in Japanese. at the moment.

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A corporate e sports event by three company common holding of Toppan Printing Co., Ltd., Dentsu Inc. and corporation cyber Communications "eSPORTS TRINITY&

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